![]() ![]() They roll dice (dice sides are 0/0/1/1/2/2) equal to the amount of clue cards that are already revealed, and if the roll is higher than five the Haunt begins. In addition, any time someone draws a clue card, they make a Haunt roll. Finally, clue cards are kept, but give ongoing abilities. Event cards are immediate one-time effects that may affect more than one player. Item cards are kept and can be used for special one-time effects. There are three types of cards, item cards, clue cards, and event cards. They then draw a card noted on the tile, and resolve any special effects listed on the tile. If a player moves into a space without a tile, they end their movement and draw a tile. On a player’s turn, they can move a number of spaces equal to their speed. A character’s stats will be used when making dice rolls to perform tasks. Each character has four stats: speed, might, brains, and courage. The amount of exits on the tile, and which way they are facing,Īt the start of the game, each player chooses a character to play.The card type that is drawn when the tile is revealed,.There are 2 stacks of room / area tiles that correspond to the different environments. The board is laid out into two parts-the “outside” and the “inside” of the mansion. However, I think Scooby-Doo fits as a great theme for this game because it feels like you are inside an episode. It’s a retheme of Betrayal at House on the Hill which is a more classic horror-themed version of this game. ![]() The game is for 3-5 players and is about 30 minutes long. Now, in the gaming world, we have Scooby-Doo! Betrayal at Mystery Mansion, an asymmetric adventure family game that takes place in the Scooby-Doo universe. I loved figuring out who was behind the mystery and why they did it. I always liked Scooby-Doo because of the endings. Scooby-Doo is one of those TV shows that almost everyone knows, even if they haven’t watched it before. ![]()
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